Mark Jacobs and City State Entertainment have made it no secret that they want to appeal to a certain niche of gamers, and that appeal just got bigger with the latest developer post. When a game developer openly admits to wanting to avoid the mainstream, they’re making a very bold claim. Not only does this mean far less opportunities for the initial mass purchases most pay-to-play MMO’s receive during post-launch, but it also means the developers can ill afford to upset or ignore their smaller player base. As such the developers took to the official website to relay the foundation principles for the highly anticipated MMO title, Camelot Unchained.
It doesn’t take all that much conversation to explain why an honest approach is always best. For a simple comparison, I’ll talk briefly about The War Z. Now known as Infested: Survivor Stories this survival-horror MMO was one of the most anticipated online games in years. However, it soon fell to the hands of its community following constant lies, misinformation and even insults from its development team. The lead developer, Sergey Titov, has even been called the most hated man in gaming, that’s how much of a negative impact poor community relations can have. The game continues to survive as alienating a lot of players can still work if you boast a big enough community but the very nature of Camelot Unchained means City State Entertainment can not afford the same fate.
Thankfully for Camelot Unchained fans, it appears honesty and integrity will not be a problem for City State Entertainment. The very first founding principle is one I believe all businesses should strive to achieve but this is seldom the case.
1) We will never lie to you, ever.
We might be wrong, we might make mistakes, we might not answer all your questions, but we won’t knowingly lie to you. Everybody at CSE will be held accountable for this, including myself. Now, this doesn’t mean you can call us up, ask us anything you like and we have to answer it but it does mean that if we say something, it damn well better be true when we say it.
Sadly this means you can’t ring Mark Jacobs and ask him for his bank pin code but it does mean you can take the developers word at face value. If they stick to these founding principles they will be able to create a relationship with their community with a strength that could not be rivaled by other top MMO games today.
I don’t consider myself a hardcore fan of PvP and although Camelot Unchained has many appealing features, there are other MMO games in which I’d rather dedicate my time. However, seeing such an honest post from an important member of the development team has earned a lot of respect from me as a gamer. The concerns they raise are all too common, which is quite often seen as a necessary evil in our industry. Developers too often lie to their community, make promises they cannot keep, or take information they’re not entitled to take. If somebody asked me what changes I would like to see in today’s developers, I admit I would probably take these problems as unavoidable and discuss something else. But it’s clear that the developers think otherwise and it’s refreshing to see such a passionate approach to a community.
If you find yourself losing faith in the developers of today, or you want to read more information regarding Camelot Unchained’s foundation principles, check the official post here, it’s truly a breath of fresh air.